Description

We’re looking for an awesome tech or engine coder to help us push forward with some exciting features we want to bring to Avakin Life.

Responsibilities

  • Work in an interdisciplinary team of artists, designers and engineers to design, prototype and implement new real-time engine, core technology and graphics features
  • Proactively help to improve the existing technology used to build our games, whilst minimising technical debt and maintenance risks.
  • Identify technical and developmental risks/obstacles and find solutions to overcome them
  • Work within the constraints of our existing proprietary technology and develop new technology when necessary
  • Promote and adhere to best-practice with regards to code quality and performance
  • Assist with performance profiling and optimisation of your own and others code to fit platform constraints
  • Collaborate with the Leads to plan and schedule tasks
  • Keep up to date with the latest advances in engine and general programming techniques in the games and wider technology industries
  • Help mentor and support more junior members of the team
  • Collaborate with our QA teams to identify and fix bugs in a timely manner
  • Write system documentation and test cases for assigned systems

Requirements

  • 5+ years programming experience developing games or similar products
  • Strong practical experience of C# and C++
  • Experience developing with modern game engines, such as Unity or Unreal.
  • Experience of commonly used real-time 3D graphics techniques and mathematics
  • Experience of working within and optimising for tight CPU, GPU and memory budgets
  • Good working knowledge of commonly used algorithms and techniques
  • Experience writing and debugging multi-threaded code
  • Self-starter who is comfortable taking ownership of a feature or task
  • Excellent communication skills; you must be comfortable collaborating with colleagues from non-programing disciplines such as art and design
  • Experience of the full development life cycle from design through to shipping
  • A pragmatic, robust approach to solving technical and non-technical problems
  • Ability and desire to learn and master new and unfamiliar technologies and code
Salary

Competitive Salary

DOE + Quarterly Bonus
Job Type

Permanent - Full Time

Subject to flexible working hours
Stack
  • Unity
  • C#/C++
  • Unreal
Come Join Us

Benefits of Working Here

Sport Avakins

  • Icon BonusExtremely competitive bonus scheme
  • FlexibleFlexible working hours
  • AttendanceCore hours attendance (10am-4pm)
  • SocialStaff social outings
  • GymPension or Gym membership available
  • HolidayGenerous holiday allowance
  • SoftwareIndustry leading software including Unity, 3DS Max and Maya
Apply today.

Join the Avakin journey.